Devlog

News from the road

Patch notes

Patch 0.3.3: Atalanta runs faster

Atalanta's new passive makes every terrain cheaper, solo games get a fourth Favour, and online play gets Undo, live pointers and many more pings.

Patch notes

Patch 0.3.2: The satyr warband and a full tutorial

The Marauder Camp is a satyr warband, the tutorial plays a whole game and is read aloud, and one click on a camp or a city walks you there and starts the fight.

Patch notes

Patch 0.3.1: Atalanta speaks

Atalanta has her own voice, the leaderboards show players' runs, and blocks in the arena land with the enemy's blow.

Patch notes

Patch 0.3.0: the heroes fight in the arena

All four heroes now stand in every fight and act out your cards. Also: Gifts for Labour runs, a new start to every Day and Night, and runs you can share.

Patch notes

Patch 0.2.2: new Labours and plainer text

Three new Labours and a new order, card upgrades at Strongholds, a new place panel, and every text in the game rewritten to say plainly what happens.

Patch notes

Patch 0.2.1: Labours, Cerberus and a smoother game

Twelve Labours and a Relaxed difficulty, Cerberus in the beast camps, one shop for Market and Trade, healing from your hand, and fewer freezes.

The Hounds of Hades

Two new enemies: the Hound of Hades in its chainmail, and Cerberus, three heads, lava skin and fire at every step.

Patch notes

Patch 0.2.0, part 1: tutorial, online play, leaderboards and accessibility

A tutorial for new players, online co-op, the end-of-run ritual, leaderboards and Ironman, twelve languages and accessibility options.

Patch notes

Patch 0.2.0, part 2: gameplay, cards and bug fixes

God powers, card changes, the new End Turn ring, Companions, combat and a long list of fixes.